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活动简介

The purpose of the International Conference on Computer-Human Interaction Research and Applications (CHIRA) is to bring together professionals, academics and students who are interested in the advancement of research and practical applications of human-technology & human-computer interaction. Five parallel tracks will be held, covering different aspects of Computer-Human Interaction, including Interaction Design, Human Factors, Entertainment, Cognition, Perception, User-Friendly Software and Systems, Pervasive Technologies and Interactive Devices.
Papers describing original work on advanced methods, prototypes, systems, tools and techniques as well as general survey papers indicating future directions are encouraged. Accepted papers will be presented at the conference by one of the authors and published in the Proceedings of CHIRA, which will be placed on at least one Digital Library and sent for indexation by the major international indexes.

征稿信息

重要日期

2017-05-22
初稿截稿日期
2017-07-24
初稿录用日期
2017-09-01
终稿截稿日期

征稿范围

AREA 1: HUMAN FACTORS AND INFORMATION SYSTEMS

  • Social Networks

  • Computing with Social Trust

  • Semiotics

  • Decision Making

  • Collaborative Systems

  • Personalized User Experiences in e-Commerce

  • Healthcare Applications

  • Game User Experience Evaluation

  • Entertainment

  • Security and Privacy

  • Ergonomics

  • User Behaviour Analysis

AREA 2: PERVASIVE TECHNOLOGIES AND APPLICATIONS

  • Ubiquitous Computing

  • Augmentative Communication

  • Speech Recognition Technologies

  • TV and Online Video

  • Pervasive Health

  • Pervasive Advertising

  • Distributed User Interfaces

  • Software Frameworks

  • System Performance

  • Social Media Analytics

  • Health, Wellness and Ageing

AREA 3: INTERACTIVE DEVICES

  • Haptic and Tangible Devices

  • Interactive Surfaces

  • Wearable Sensors

  • Sensor Networks

  • Smart Homes

  • Mobile Devices and Services

  • Human-Robot Interaction

  • Brain-computer Interfaces

  • Gesture-Based Interaction

  • Conversational Speech Interfaces

  • 3D Interaction

  • Virtual and Augmented Reality

AREA 4: INTERACTION DESIGN

  • User Experience Design

  • Mobile Computer-Human Interaction

  • User-Centered Interaction Design Patterns

  • Situated Interaction

  • Cognitive Interaction

  • Computational Systems for Enhancing Creativity

  • Design and Creativity Support Software

  • Affective Computing

  • Multimedia and Multimodal Interaction

  • Web Design and Accessibility

  • Accessible and Adaptive Interaction

  • Design and Evaluation

AREA 5: ADAPTIVE AND INTELLIGENT SYSTEMS

  • Visualization Tools

  • Intelligent User Interfaces

  • Cognition, Communication and Interaction

  • Learning in Virtual Worlds

  • Machine Learning

  • Embodied Conversational Agents

  • Applied Perception

  • Peripheral Interaction

  • Gamification

  • Natural Language Processing

  • Recommendation Systems

  • Information Retrieval

  • Interactive Machine Learning

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重要日期
  • 会议日期

    10月31日

    2017

    11月02日

    2017

  • 05月22日 2017

    初稿截稿日期

  • 07月24日 2017

    初稿录用通知日期

  • 09月01日 2017

    终稿截稿日期

  • 11月02日 2017

    注册截止日期

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