Due to its potential to make learning easier, more convenient, and more effective, education is one of the preeminent areas of applications for multimedia. Video capturing of lectures has become common practice to produce e-learning content. Simulations allow to explore experiments which would be too expensive or too dangerous to be conducted physically by students. Multimedia-powered demonstrations are freed from many physical restrictions such as the availability of an object to study or the timescale of an effect to observe. Teaching enriched by vivid presentations and possibility for interaction for students can also gain from improved learner's motivation. Concepts may be given perceivable existence in a demonstration and the observability of important details can be augmented. With the present amounts of educational data produced, there is a high demand in techniques and methods capable of handling multimedia contents adequately. Educational content has to be presented, deployed, stored, navigated, searched, retrieved, edited, combined, and reused in a proper way. Furthermore, quality control and learning processes with feedback loops are considered to be important concepts for more effective and sustainable e-learning solutions. Multimedia technologies facilitate the evaluation, improvement, and assurance of quality in loopback controlled e-learning processes.
The topics include but are not limited to:
Lecture Recording, Multimedia Authoring & Classroom Methodology
Automated lecture recording and presentation techniques
Classroom note taking and whiteboard capturing and analysis
Multimedia authoring software for e-learning
Information Retrieval & Search in Multimedia
Multimedia information retrieval for educational use
Automated lecture analysis and indexing
Intelligent searching and navigation in e-learning portals
Experiments, Laboratories & Virtual Reality
Simulations, animations, and virtual laboratories in teaching
Virtual reality and augmented reality in education
Multimedia Architectures & Repositories
Repositories for multimedia education
Architectures for User Tracking
Technical infrastructures for large scale web lecture repositories
Big Data approaches
Semantic Multimedia in e-Learning Scenarios
Context aware semantic analysis of e-learning content
Semantic modeling and ontological engineering for e-learning scenarios
Semantic web-based online educational systems
Multimedia in MOOCs
Delivery of multimedia content in MOOC environments
Analysis of multimedia transport and sharing mechanisms
Building multimedia repositories for MOOC environments
Feedback, Adaption & Personalization
Automated analysis of learning and teaching interactions
Implicit and explicit learner feedback
Social web-based online educational systems
Multimedia in m-Learning and Learning Apps
Use of mobile devices for recording
Use of mobile devices for playback
Mobile devices and multimedia-based learning-apps/-games
Learning Analytics
Tools and Frameworks
Big Data approaches
Analysis Techniques
12月11日
2016
12月13日
2016
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