ACM Interactive Surfaces and Spaces (ACM ISS 2017), formerly known as the ACM International Conference on Interactive Tabletops and Surfaces (ITS), is the premier venue for research in the design, development and use of new and emerging interactive surface technologies and interactive spaces.
ACM ISS 2017 welcomes original, high-quality research and industry contributions that advance the state-of-the-art in the area of interactive surfaces, interactive spaces and novel interface technologies. Beyond the traditional scope of the conference – i.e., interactive tabletops, large displays, mobile and mini devices – we also encourage submissions exploring approaches that use the space and technology around us to bridge the gap between our digital and everyday life, such as interactive 3D spaces, on-body sensors or interactive architecture. We embrace innovations in a wide variety of areas including design, software, hardware, understanding of use, and applications or deployments of such interactive systems.
We encourage submissions on (but not limited to) the following topic areas as they relate to interactive surfaces:
Applications and/or evaluations of interactive surfaces in specific domains (public spaces, education, science, business, entertainment, health, art, homes, etc.)
Gesture-based interfaces (hands, finger, body)
Multi-modal interfaces
Tangible user interfaces
Novel interaction techniques and paradigms
Interaction with mobile and body-worn devices
Large display interfaces and multi-display environments
Beyond traditional surfaces: shape-changing and actuated surfaces, body-related, curved, sand, water, ...
Interactive 3D spaces (Mixed Reality and Augmented Reality, mid-air displays, …)
Large scale and outdoor interactive spaces (projected interfaces, drones, …)
Interactive information visualization/data presentation
Software engineering methods and frameworks
Computer supported collaborative work (co-located collaborative spaces)
Social aspects and protocols
Hardware, including sensing and input technologies with novel capabilities, and results from maker communities
Human-centered design and methodologies
10月17日
2017
10月20日
2017
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