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Maker culture and digital fabrication technologies such as 3D printers, open source hardware, and open source software offer opportunities for new approaches to learning. The National Science Foundation notes that a ‘Maker approach encourages people to understand how things work, to experiment, invent and redesign things through multiple iterations, to democratize and understand processes of engineering, science, and innovation.’ This track welcomes submissions that illustrate ways in which Maker Spaces and 3D technologies can facilitate new approaches to learning.

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These topics include, but are not limited to:

  • Maker Spaces in schools

  • Community Maker Spaces

  • After-school collaborative Maker Spaces

  • Fabrication Laboratories (FabLabs)

  • Digital fabrication in science, technology, engineering & math (STEM)

  • Digital fabrication in the arts and humanities

  • Design of educational toys and mechanisms

  • 3D technologies in informal learning

  • 3D technologies in museum education

  • Reconstruction of historic inventions

  • 3D printing in the classroom

  • Digital die cutters in education

  • 3D modeling

  • 3D game design

  • Open-source robotics

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重要日期
  • 会议日期

    07月03日

    2017

    07月07日

    2017

  • 07月07日 2017

    注册截止日期

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IEEE Computer Society
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