Maker culture and digital fabrication technologies such as 3D printers, open source hardware, and open source software offer opportunities for new approaches to learning. The National Science Foundation notes that a ‘Maker approach encourages people to understand how things work, to experiment, invent and redesign things through multiple iterations, to democratize and understand processes of engineering, science, and innovation.’ This track welcomes submissions that illustrate ways in which Maker Spaces and 3D technologies can facilitate new approaches to learning.
These topics include, but are not limited to:
Maker Spaces in schools
Community Maker Spaces
After-school collaborative Maker Spaces
Fabrication Laboratories (FabLabs)
Digital fabrication in science, technology, engineering & math (STEM)
Digital fabrication in the arts and humanities
Design of educational toys and mechanisms
3D technologies in informal learning
3D technologies in museum education
Reconstruction of historic inventions
3D printing in the classroom
Digital die cutters in education
3D modeling
3D game design
Open-source robotics
07月03日
2017
07月07日
2017
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