IEEE Virtual Reality 2017 will be held in Los Angeles, California on March 18-22, 2017.
The organizers of VR 2017 strongly believe that the free exchange of ideas is vital to our discipline. We wholeheartedly support IEEE president Karen Bartleson’s statement that “science, engineering - and humanity - prosper where there is freedom of movement, association, and communication.” Any authors who are impacted by the recent travel restrictions to the United States are encouraged to contact the general chairs so that arrangements can be made for an alternative form of presentation.
We look forward to seeing you in Los Angeles in March 2017!
Academics, researchers, industry folks, and VR enthusiasts can participate in a number of ways, including submitting papers, posters, panels, workshops, tutorials, research demos, videos, or exhibiting products. IEEE VR 2017 seeks contributions including, but not limited to, the following topics:
Tracking and sensing
Input devices for VR/AR/MR
Advanced display technology
Immersive projection technology
Haptics, audio, and other non-visual interfaces
Modeling and simulation
Computer graphics techniques for VR/AR/MR
Virtual humans and avatars
Multi-user and distributed VR/AR/MR
VR systems and toolkits
3D interaction for VR/AR/MR
3D selection and 3D manipulation
Locomotion and navigation in virtual environments
User studies and evaluation
Perception, presence, virtual embodiment, and cognition
Teleoperation and telepresence
Applications of VR/AR/MR
Ethical issues in VR/AR/MR
Interactive storytelling in 360° videos
03月19日
2017
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