389 / 2022-11-14 00:54:56
Metaverse scene roaming technology based on in situ attitude_v2
component, formatting, style, styling, insert Human-centered computing,Human computerinteraction (HCI),Interaction techniques,Gestural input
全文待审
卢瑞峰 / 西北农林科技大学
    Virtual walkthrough technology has a wide range of applications in the metaverse, and it is also a basic function of most 3D video games. Specifically, it means that the user controls the virtual perspective, roams in the 3D virtual space, and is used to visually feel the transfer of the body position in the virtual space. We propose a novel scheme: in-situ pose classification via long-term memory augmented networks. After testing, our new method achieves an accuracy of 98.12% with a latency of 181ms, outperforming other recent in-situ pose classification techniques.

 
重要日期
  • 会议日期

    11月18日

    2022

    11月20日

    2022

  • 12月10日 2022

    初稿截稿日期

主办单位
中国仿真学会
中国计算机学会
中国图象图形学学会
历届会议
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